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INI File | 1997-01-10 | 13.0 KB | 270 lines |
- [SCG01EA.INI]
- 1=Rescue Einstein from the Headquarters inside this Soviet complex. Once
- 2=found, evacuate him via the helicopter at the signal flare. Einstein and
- 3=Tanya must be kept alive at all costs. Beware the Soviet's Tesla Coils.
- 4=Direct Tanya to destroy the westmost power plants to take them off-line.
-
- [SCG02EA.INI]
- 1=A critical supply convoy is due through this area in 25 minutes, but
- 2=Soviet forces have blocked the road in several places. Unless you can
- 3=clear them out, those supplies will never make it to the front. The
- 4=convoy will come from the northwest, and time is short so work quickly.
-
- [SCG03EA.INI]
- 1=LANDCOM 16 HQS.@TOP SECRET.@TO: FIELD COMMANDER A9@@INTELLIGENCE
- 2=RECON SHOWS HEAVY SOVIET MOVEMENT IN YOUR AREA. NEARBY BRIDGES ARE
- 3=KEY TO SOVIET ADVANCEMENT. DESTROY ALL BRIDGES ASAP. TANYA WILL ASSIST.
- 4=KEEP HER ALIVE AT ALL COSTS.@@CONFIRMATION CODE 1612.@@TRANSMISSION ENDS.
-
- [SCG03EB.INI]
- 1=LANDCOM 16 HQS.@TOP SECRET.@TO: FIELD COMMANDER A9@@INTELLIGENCE
- 2=RECON SHOWS HEAVY SOVIET MOVEMENT IN YOUR AREA. NEARBY BRIDGES ARE
- 3=KEY TO SOVIET ADVANCEMENT. DESTROY ALL BRIDGES ASAP. TANYA WILL ASSIST.
- 4=KEEP HER ALIVE AT ALL COSTS.@@CONFIRMATION CODE 1612.@@TRANSMISSION ENDS.
-
- [SCG04EA.INI]
- 1=Soviet forces are trying to retake the pass you cleared for our convoys.
- 2=Don't let this happen. Hold the pass and prevent the Soviets from
- 3=taking this vital area. Destroy all Soviet units and buildings in
- 4=this region.
-
- [SCG05EA.INI]
- 1=Rescue Tanya. Your spy can move past any enemy unit, except dogs,
- 2=without being detected. Direct him into the weapons factory located
- 3=at a nearby Soviet Base where he will hijack a truck and free Tanya.
- 4=With Tanya's help, take out the air defenses on the island and a Chinook
- 5=will arrive to rescue her. Then destroy all remaining Soviet buildings
- 6=and units.
-
- [SCG05EB.INI]
- 1=Rescue Tanya. Your spy can move past any enemy unit, except dogs,
- 2=without being detected. Direct him into the weapons factory located
- 3=at a nearby Soviet Base where he will hijack a truck and free Tanya.
- 4=With Tanya's help, take out the air defenses on the island and a Chinook
- 5=will arrive to rescue her. Then destroy all remaining Soviet buildings
- 6=and units.
-
- [SCG05EC.INI]
- 1=Rescue Tanya. Your spy can move past any enemy unit, except dogs,
- 2=without being detected. Direct him into the weapons factory located
- 3=at a nearby Soviet Base where he will hijack a truck and free Tanya.
- 4=With Tanya's help, take out the air defenses on the island and a Chinook
- 5=will arrive to rescue her. Then destroy all remaining Soviet buildings
- 6=and units.
-
- [SCG06EA.INI]
- 1=Priority One is to establish a base and get your spy into one of the
- 2=Soviet tech centers in the base across the gulf. Data on the Iron Curtain
- 3=is in there and we need it. Once you get the data complete your mission...
- 4=wipe out everything.
-
- [SCG06EB.INI]
- 1=Priority One is to establish a base and get your spy into one of the
- 2=Soviet tech centers in the base across the gulf. Data on the Iron Curtain
- 3=is in there and we need it. Once you get the data complete your mission...
- 4=wipe out everything.
-
- [SCG07EA.INI]
- 1=LANDCOM 16 HQS.@TOP SECRET.@TO: FIELD COMMANDER A9@@INTERCEPTION OF SOVIET
- 2=COMMUNIQUE INDICATES THEIR IRON CURTAIN RESEARCH WAS SET BACK BY
- 3=ESPIONAGE. EXCELLENT WORK, COMMANDER!@@COMMUNIQUE WAS TRACED BACK TO
- 4=SECRET SOVIET BASE IN BORNHOLM. INVESTIGATE POSSIBLE CONNECTION WITH IRON
- 5=CURTAIN RESEARCH. CAPTURE RADAR CENTER AND DESTROY SUB PRODUCTION
- 6=CAPABILITY.@@CONFIRMATION CODE 1138.@@TRANSMISSION ENDS.
-
- [SCG08EA.INI]
- 1=Our latest technology, the Chronosphere, is housed in this research
- 2=station. The timer represents the appointed time for the completion of a
- 3=vital experiment. The Soviets have learned of this and are moving in.
- 4=Protect the Chronosphere and the Advanced-Tech research center. Make sure
- 5=the base is fully powered at the appointed time. If not, all will be lost!
-
- [SCG08EB.INI]
- 1=Our latest technology, the Chronosphere, is housed in this research
- 2=station. The timer represents the appointed time for the completion of a
- 3=vital experiment. The Soviets have learned of this and are moving in.
- 4=Protect the Chronosphere and the Advanced-Tech research center. Make sure
- 5=the base is fully powered at the appointed time. If not, all will be lost!
-
- [SCG09EA.INI]
- 1=One of Stalin's top atomic strategists, Vladimir Kosygin, wishes to
- 2=defect. His knowledge of Stalin's atomic strategies is invaluable to us.
- 3=We wish to "extract" him from the Riga compound, where he is stationed.
- 4=@@Use a spy to infiltrate the Soviet command center and contact Kosygin.
- 5=Once he is out of the building, get him back to your base any way you
- 6=can.
-
- [SCG09EB.INI]
- 1=One of Stalin's top atomic strategists, Vladimir Kosygin, wishes to
- 2=defect. His knowledge of Stalin's atomic strategies is invaluable to us.
- 3=We will extract him from the Riga compound where he is stationed.
- 4=@@Use a spy to infiltrate the Soviet command center and contact Kosygin.
- 5=Once he is out of the building, guide him back to your base any way you
- 6=can.
-
- [SCG10EA.INI]
- 1=Kosygin has indicated that this is the site of Stalin's main atomic
- 2=weapons plant. Use extreme care in approaching the Soviet base --
- 3=we don't know if any atomic bombs are armed yet. Take the
- 4=facility off-line and then destroy any atomic weapons that exist.
-
- [SCG10EB.INI]
- 1=Now that the complex has been infiltrated, the launch control centers must
- 2=be deactivated. Get your engineers to the control centers and deactivate
- 3=them before the missiles reach their targets.@@Enemy technicians can help
- 4=in locating the control centers if they are kept alive.
-
- [SCG11EA.INI]
- 1=Our assault on the USSR is underway, although our efforts are being
- 2=hindered by large pockets of soviet armor. To counter this we need to
- 3=move warships up the Volga river, but there is a bottleneck near
- 4=Volograd which you must clear so our naval vessels can move in.
- 5=Good Luck.
-
- [SCG11EB.INI]
- 1=Our assault on the USSR is underway, although our efforts are being
- 2=hindered by large pockets of soviet armor. To counter this we need to
- 3=move warships up the Volga river, but there is a bottleneck near
- 4=Volograd which you must clear so our naval vessels can move in.
- 5=Good Luck.
-
- [SCG12EA.INI]
- 1=Rumors abound that the Soviet Iron Curtain is nearing completion. In
- 2=addition, an even more powerful version of that weapon is also in the
- 3=works. One research facility is more protected than the rest - find out
- 4=why. Capture all technology centers, and destroy any
- 5=Iron Curtain prototype that you encounter.@Our newly developed Longbow
- 6=Helicopter should be able to assist your attacks.
-
- [SCG13EA.INI]
- 1=LANDCOM 16 HQS.@TOP SECRET.@TO: FIELD COMMANDER A9@@CONGRATULATIONS.
- 2=CAPTURING TECH CENTERS HAS REVEALED AN UNDERGROUND WEAPONS FACILITY.
- 3=PLACE EXPLOSIVE CHARGES ON ALL GENERATORS. RESULTING EXPLOSIONS SHOULD
- 4=DESTROY FACILITY.@GET OUT BEFORE NERVE GAS IS USED.@@TRANSMISSION ENDS.
-
- [SCG14EA.INI]
- 1=This is it -- the final confrontation! The Soviets have nowhere to run
- 2=now. The only thing that remains is to topple the Soviet seat of power.
- 3=Destroy everything to make sure that no one takes Stalin's place.
- 4=No sorrow. No pity. No remorse.
-
- [SCU01EA.INI]
- 1=A pitiful excuse for resistance has blockaded itself in this village.
- 2=Stalin has decided to make an example of them. Kill them all and destroy
- 3=their homes. You will have Yak aircraft to use in teaching these rebels
- 4=a lesson.
-
- [SCU02EA.INI]
- 1=Tomorrow, the attack on Germany begins, but today, we must protect our
- 2=facility from Allied attacks. Keep the Command Center intact at all
- 3=costs, and destroy any Allied fortification you might find.
-
- [SCU02EB.INI]
- 1=Tomorrow, the attack on Germany begins, but today, we must protect our
- 2=facility from Allied attacks. Keep the Command Center intact at all
- 3=costs, and destroy any Allied fortification you might find.
-
- [SCU03EA.INI]
- 1=An Allied spy has bypassed our security, damaged our base, and is now
- 2=seeking to escape. Use your attack dogs to track him down and exterminate
- 3=him. The civilians are aiding the spy and will have set traps for your
- 4=men. If the spy escapes you, your life is forfeit.
-
- [SCU04EA.INI]
- 1=The Allied base in this region is proving to be problematic. Your mission
- 2=is to take it out so that we can begin to move forces through this area.
- 3=As long as they have communications they will be able to call upon heavy
- 4=reinforcements. Crush their communications, and they should be easier to
- 5=remove.
-
- [SCU04EB.INI]
- 1=The Allied base in this region is proving to be problematic. Your mission
- 2=is to take it out so that we can begin to move forces through this area.
- 3=As long as they have communications they will be able to call upon heavy
- 4=reinforcements. Crush their communications, and they should be easier to
- 5=remove.
-
- [SCU05EA.INI]
- 1=Khalkis island contains a large quantity of ore that we need. The
- 2=Allies are well aware of our plans, and intend to establish their own
- 3=base there. See to it that they fail. In addition, capture their radar
- 4=center so we can track Allied activity in this area.
-
- [SCU06EA.INI]
- 1=There is a special cargo that needs to be transported to a nearby
- 2=Soviet base in the northeast. Make sure the trucks reach their
- 3=destination intact. Along the way, there is a bridge which the Allies
- 4=may have destroyed. If so, use the Naval options at your disposal. Our
- 5=attack subs will make short work of any Allied boats you discover.
-
- [SCU06EB.INI]
- 1=There is a special cargo that needs to be transported to a nearby
- 2=Soviet base in the northeast. Make sure the trucks reach their
- 3=destination intact. Along the way, there is a bridge which the Allies
- 4=may have destroyed. If so, use the Navy at your disposal. Our attack
- 5=subs will make short work of any Allied boats you discover.
-
- [SCU07EA.INI]
- 1=The Allies have infiltrated one of our nuclear reactors! They
- 2=have tampered with the core so that a meltdown is imminent within
- 3=30 minutes. They must not succeed! Enter the base and find any remaining
- 4=technicians. Guide them to the 4 coolant stations so they can activate
- 5=them, then activate the main computer. The security systems have been
- 6=armed so beware. Kill any Allies you find.
-
- [SCU08EA.INI]
- 1=We have detected Allied activity on Elba island. The Allies plan to use
- 2=this island to stage an attack on the Soviet Empire. You must ensure
- 3=that the island ceases to be under Allied control.@@Destroy all Allied
- 4=units on and around the island. The local population has been aiding the
- 5=Allies as well. There is only one punishment for helping the enemy - Death.
-
- [SCU08EB.INI]
- 1=We have detected Allied activity on Elba island. The Allies plan to use
- 2=this island to stage an attack on the Soviet Empire. You must ensure
- 3=that the island ceases to be under Allied control.@@Destroy all Allied
- 4=units on and around the island. The local population has been aiding the
- 5=Allies as well. There is only one punishment for helping the enemy - Death.
-
- [SCU09EA.INI]
- 1=The Allied forces have intercepted and destroyed a convoy that carried
- 2=parts for our secret weapon. One truck remains, but they have captured
- 3=that last truck and its cargo. This is not acceptable! You are to destroy
- 4=that truck before the Allies leave the area with it.
-
- [SCU10EA.INI]
- 1=You must defend a Soviet convoy that is moving through Allied occupied
- 2=territory. Using the new MIG jet and a complement of Yaks, get the convoy
- 3=through the area intact.@@Be careful -- your resources for this mission
- 4=are very limited. If at least one truck makes it through to the other
- 5=side, the mission will be a success.
-
- [SCU11EA.INI]
- 1=Intelligence indicates that a large portion of the Allied Naval Fleet
- 2=will stop for refueling at a base in this area. Destroy the fleet and the
- 3=base. Beware the long range of their cruisers.
-
- [SCU11EB.INI]
- 1=Intelligence indicates that a large portion of the Allied Naval Fleet
- 2=will stop for refueling at a base in this area. Destroy the fleet and the
- 3=base. Beware the long range of their cruisers.
-
- [SCU12EA.INI]
- 1=We have learned the location of the Chronosphere weapon, and we want to
- 2=capture it. @The Allies have boobytrapped the Chronosphere to explode
- 3=if approached. Capturing the tech centers BEFORE taking the Chronosphere
- 4=may allow you to defuse any traps. Use extreme caution.
-
- [SCU13EA.INI]
- 1=We have another chance to capture the Chronosphere. Take out the Radar
- 2=Domes to cut the link between them and the Chronosphere. Then capture it!
-
- [SCU13EB.INI]
- 1=We have another chance to capture the Chronosphere. Take out the Radar
- 2=Domes to cut the link between them and the Chronosphere. Then capture it!
-
- [SCU14EA.INI]
- 1=Your final test is at hand. The destiny of the Soviet union rests on the
- 2=shores of England. Here lies the final resting place of the Allies pitiful
- 3=resistance. Crush them and attain your place at the right hand of Stalin.
-